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Monday, November 23rd 2009, 7:47pm

Idea For Save Flight

Alright i have an idea for safety of your fleet and your resources



i'm not sure if this will or will not be implemented but i sure hope so

my idea is:

to implement a Save Flight option to the fleet commands

what does it do?: Save flight makes your fleet with all your resources on it Invisible to all scanners spionage probes and sensor phalanx's

how does it work?: Simple explanation would be its like a transport But all your resources stay with your fleet once it reaches the designated planet you planned it to go to can be enemy friendly or uncolonized planets. now lets say your flight takes 1 hour on save flight mode It will take 2 hours to go back and forth the further u go and the less speed u use will determine the length of the flight. Doing this will probably make it alot easier to save your fleet and resources.

i think this will also make newer people stay with the game since its a pretty simple way of saving everything without having to worry to get attacked. And as alot of people have jobs/school and what not to attend to the game would be more enjoyable and playable for this group of people aswell. I think it might also give more stability to the game concerning the overall ranking.



Anyways please give your thoughts about this idea Yes or No?

Greetings, Dracor

2

Monday, November 23rd 2009, 7:55pm

Well its not a bad plan, but we all ready have that in the game, you just don’t have it yet my friend.
If you have two outpost/moons you can move and not been seen it’s a 100% fleet save and no Phalanx can see you. And yes you can take your Resource with you.
Your 2nd option but without being hidden is to use your friends planet as use a group defend that allows you to send you fleet on a fleet save mission and then turn around *With all the Resource* and then come back.

It’s up to you how you want to do it. But I think this is what you’re talking about any way.
NM - Andy

3

Monday, November 23rd 2009, 7:56pm

This would pretty much destroy the idea of phalanax/radar or whatever you do like to name it.

4

Monday, November 23rd 2009, 8:11pm

in order to retreat a flight u need to be able to be behind the computer. and as alot of people dont have enough time to do that this would be a good outcome.

it wouldnt ruin the concept of the scanners/phalanx's to much since people will have a save flight and also a attacking fleet most likely to attack people with.

so the phalanx's have enough use still. and for the people who dont have moons (i dun even know how to get those) or outposts its a pain to save resources OR to build up a fleet.

i think the game will be alot more active if this option would be implemented not beeing seen when u use a save flight. its good for any player.

Since really what use do you have for your phalanx scanner if you have like 250 people playing tops sounds alot but really it isn't

you'll have more use to it when u get like 1000's of people playing knowing they can go to therejob/school without having to worry about resource and fleet beeing destroyed or taken.

Besides it would make the game more exiting for everyone. It's where the real prowlers get to work there magic and be proud when they get awesome attacks.

Also bigger fleet to destroy means more debree. Means more resources for the attacker.

Think about it. its pretty much a win win situation for everyone.



Greetings,Dracor

5

Friday, November 27th 2009, 7:33pm

the game has these thigns already implemented. you wait to become a huge fleeter until you have your outpost. which occurs from fleet being smashed above your city. its a percentage chance every time there is a battle. the larger the battle, the bigger the chance. getting hit and losing res/fleet is what the game is about. its not about being completely impossible to hit. if eveyrone had an option to make their fleet (impossible to attack) there would be no hits.... as everyone would be able to save worry free. also the school/work excuse is just dumb. make a colony far enough away build 1 hercules so you can fleet save at 10 percent. you can do 24+ hours of fleet saving this way. and you can manipulate the times to get your fleet back when you arrive home. its simple.

spitfire

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6

Sunday, February 14th 2010, 6:31pm

fleetsave

i am new here so still trying to find my feet.i am not sure if fleet missions are the same as ogame but if they are you can do a deployment recall mission which is unseen by lanx.

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